Person
Person

May 10, 2026

BandOps: From Design to Deployment for Live Music Operations

BandOps is a side project built to simplify the operational chaos behind managing live music performances. Designed and developed using tools like Claude, Google Stitch, Cursor, Next.js, and Supabase, the project combines AI-assisted workflows with structured product thinking to take an idea from research to a live deployed product.

Side Project

Vibe Code

The Problem

Why I Built BandOps

Executive Summary

BandOps is a live music operations platform designed to simplify the logistical chaos behind managing shows, artists, payments, travel, and coordination.


Built and piloted in just 3 weeks, the product emerged from firsthand exposure to operational challenges faced by independent bands and artist managers. The project combined rapid research, AI-assisted workflows, structured product thinking, interface design, and full-stack development into a live production pilot currently being tested with real users.


The case study explores how AI accelerated the product creation process across wireframing, visual design, and engineering, while highlighting the continued importance of human judgment in product strategy, usability, and execution.


———————————————————-


Context


Coming from an events background and growing up around live musicians, I kept seeing the same operational problems repeat themselves.


Most independent bands and artist managers relied heavily on WhatsApp chats, Excel sheets, and memory to manage operations.


This created several issues:


  • No single source of truth


  • Payment confusion and settlement disputes


  • Coordination chaos across artists, venues, and vendors


  • No structured workflow for show execution


BandOps started as an attempt to centralize and simplify these workflows into one operational system.

Product Scope

What BandOps Helps Manage

BandOps centralizes the operational workflows behind live music performances.


The MVP focused on helping teams manage:


  • Bookings


  • Artists


  • Payments


  • Travel


  • Operations


  • Tasks


The product was intentionally scoped around real workflows observed during research conversations with artist managers.

Process

Accelerated with AI, refined through structured product thinking

The project moved from raw conversations to a live deployed product in just 3 weeks.


The process included:


  • Primary research with real artist managers


  • Synthesizing operational pain points


  • Feature prioritization and MVP scoping


  • Structuring the information architecture


  • Mapping end-to-end operational workflows


AI tools accelerated execution speed, but the product direction and prioritization decisions remained grounded in structured product thinking.


Wireframing

AI-Assisted Wireframing

Google Stitch was used for rapid layout and interaction exploration before committing to final directions.


This made it possible to:


  • Iterate on ideas extremely quickly


  • Explore multiple layouts with low friction


  • Validate flows before refinement


Once promising directions emerged, the wireframes were refined further in Figma to improve usability, hierarchy, and clarity.


The process highlighted how AI can dramatically accelerate exploration, while human judgment remains essential for refinement.

Visual Design

Designing The Interface

Multiple AI design tools were tested during the visual design phase, with Claude Design standing out significantly for layout quality and visual consistency.


The workflow enabled:


  • Faster visual exploration


  • Consistent UI patterns across screens


  • Natural iterative prompting workflows


One real limitation encountered during the process was the high token usage involved in continuous design iteration, which created practical workflow constraints.


This phase reinforced the idea that AI tools are becoming strong creative collaborators, but operational limitations still impact production workflows.


Development

Turning Designs Into A Working Product

The product moved directly from wireframes into code using AI-assisted engineering workflows.


I built:


  • Frontend application


  • Database architecture


  • Backend logic


  • Authentication system



Tech stack:


  • Next.js


  • Supabase


  • Claude Code


  • VS Code


  • Cursor


  • Google OAuth


AI acted as an engineering assistant throughout the process, helping accelerate implementation while maintaining product control and decision-making.

Shipping

Deployed & Live

BandOps was deployed as a live production pilot using:


  • Vercel


  • Supabase


  • GitHub CI


  • Custom domain infrastructure


The deployment workflow enabled near-instant production releases directly from the main branch.


This allowed rapid iteration cycles between feedback, fixes, and live deployment.

Pilot & Validation

Product In The Wild

BandOps is currently being used in a live pilot with real bands and real shows.


This phase is focused on collecting:


  • Workflow feedback


  • Feature requests


  • Usability insights


  • Operational edge cases


Real-world usage exposed product realities much faster than isolated design exercises or static prototypes.


The live pilot continues to shape the roadmap and future direction of the product.

Roadmap

What’s Next

The roadmap for BandOps is divided into three phases.


Phase 1 focuses on team-based workflows:

  • Role-based permissions


  • Shared operational visibility


  • Internal collaboration tools


  • Accountability tracking



Phase 2 focuses on multi-tenancy:


  • Multiple bands on one platform


  • Organization-level workflows


  • Scalable architecture


  • Organization onboarding



Phase 3 focuses on product maturity:


  • Analytics dashboards


  • Automated payment workflows


  • Mobile-first optimization


  • Artist payout reconciliation



BandOps started as a side project, but is now evolving into a real product shaped by real users.

More Works

FAQ

01

What kind of projects have you worked on?

02

How do you usually collaborate on projects?

03

Do you take freelance or consulting projects?

04

What tools do you use?

05

How do you approach new projects?

06

Can you help set up a design system?

07

How can I get in touch?

Person
Person

May 10, 2026

BandOps: From Design to Deployment for Live Music Operations

BandOps is a side project built to simplify the operational chaos behind managing live music performances. Designed and developed using tools like Claude, Google Stitch, Cursor, Next.js, and Supabase, the project combines AI-assisted workflows with structured product thinking to take an idea from research to a live deployed product.

Side Project

Vibe Code

The Problem

Why I Built BandOps

Executive Summary

BandOps is a live music operations platform designed to simplify the logistical chaos behind managing shows, artists, payments, travel, and coordination.


Built and piloted in just 3 weeks, the product emerged from firsthand exposure to operational challenges faced by independent bands and artist managers. The project combined rapid research, AI-assisted workflows, structured product thinking, interface design, and full-stack development into a live production pilot currently being tested with real users.


The case study explores how AI accelerated the product creation process across wireframing, visual design, and engineering, while highlighting the continued importance of human judgment in product strategy, usability, and execution.


———————————————————-


Context


Coming from an events background and growing up around live musicians, I kept seeing the same operational problems repeat themselves.


Most independent bands and artist managers relied heavily on WhatsApp chats, Excel sheets, and memory to manage operations.


This created several issues:


  • No single source of truth


  • Payment confusion and settlement disputes


  • Coordination chaos across artists, venues, and vendors


  • No structured workflow for show execution


BandOps started as an attempt to centralize and simplify these workflows into one operational system.

Product Scope

What BandOps Helps Manage

BandOps centralizes the operational workflows behind live music performances.


The MVP focused on helping teams manage:


  • Bookings


  • Artists


  • Payments


  • Travel


  • Operations


  • Tasks


The product was intentionally scoped around real workflows observed during research conversations with artist managers.

Process

Accelerated with AI, refined through structured product thinking

The project moved from raw conversations to a live deployed product in just 3 weeks.


The process included:


  • Primary research with real artist managers


  • Synthesizing operational pain points


  • Feature prioritization and MVP scoping


  • Structuring the information architecture


  • Mapping end-to-end operational workflows


AI tools accelerated execution speed, but the product direction and prioritization decisions remained grounded in structured product thinking.


Wireframing

AI-Assisted Wireframing

Google Stitch was used for rapid layout and interaction exploration before committing to final directions.


This made it possible to:


  • Iterate on ideas extremely quickly


  • Explore multiple layouts with low friction


  • Validate flows before refinement


Once promising directions emerged, the wireframes were refined further in Figma to improve usability, hierarchy, and clarity.


The process highlighted how AI can dramatically accelerate exploration, while human judgment remains essential for refinement.

Visual Design

Designing The Interface

Multiple AI design tools were tested during the visual design phase, with Claude Design standing out significantly for layout quality and visual consistency.


The workflow enabled:


  • Faster visual exploration


  • Consistent UI patterns across screens


  • Natural iterative prompting workflows


One real limitation encountered during the process was the high token usage involved in continuous design iteration, which created practical workflow constraints.


This phase reinforced the idea that AI tools are becoming strong creative collaborators, but operational limitations still impact production workflows.


Development

Turning Designs Into A Working Product

The product moved directly from wireframes into code using AI-assisted engineering workflows.


I built:


  • Frontend application


  • Database architecture


  • Backend logic


  • Authentication system



Tech stack:


  • Next.js


  • Supabase


  • Claude Code


  • VS Code


  • Cursor


  • Google OAuth


AI acted as an engineering assistant throughout the process, helping accelerate implementation while maintaining product control and decision-making.

Shipping

Deployed & Live

BandOps was deployed as a live production pilot using:


  • Vercel


  • Supabase


  • GitHub CI


  • Custom domain infrastructure


The deployment workflow enabled near-instant production releases directly from the main branch.


This allowed rapid iteration cycles between feedback, fixes, and live deployment.

Pilot & Validation

Product In The Wild

BandOps is currently being used in a live pilot with real bands and real shows.


This phase is focused on collecting:


  • Workflow feedback


  • Feature requests


  • Usability insights


  • Operational edge cases


Real-world usage exposed product realities much faster than isolated design exercises or static prototypes.


The live pilot continues to shape the roadmap and future direction of the product.

Roadmap

What’s Next

The roadmap for BandOps is divided into three phases.


Phase 1 focuses on team-based workflows:

  • Role-based permissions


  • Shared operational visibility


  • Internal collaboration tools


  • Accountability tracking



Phase 2 focuses on multi-tenancy:


  • Multiple bands on one platform


  • Organization-level workflows


  • Scalable architecture


  • Organization onboarding



Phase 3 focuses on product maturity:


  • Analytics dashboards


  • Automated payment workflows


  • Mobile-first optimization


  • Artist payout reconciliation



BandOps started as a side project, but is now evolving into a real product shaped by real users.

More Works

FAQ

01

What kind of projects have you worked on?

02

How do you usually collaborate on projects?

03

Do you take freelance or consulting projects?

04

What tools do you use?

05

How do you approach new projects?

06

Can you help set up a design system?

07

How can I get in touch?

Person
Person

May 10, 2026

BandOps: From Design to Deployment for Live Music Operations

BandOps is a side project built to simplify the operational chaos behind managing live music performances. Designed and developed using tools like Claude, Google Stitch, Cursor, Next.js, and Supabase, the project combines AI-assisted workflows with structured product thinking to take an idea from research to a live deployed product.

Side Project

Vibe Code

The Problem

Why I Built BandOps

Executive Summary

BandOps is a live music operations platform designed to simplify the logistical chaos behind managing shows, artists, payments, travel, and coordination.


Built and piloted in just 3 weeks, the product emerged from firsthand exposure to operational challenges faced by independent bands and artist managers. The project combined rapid research, AI-assisted workflows, structured product thinking, interface design, and full-stack development into a live production pilot currently being tested with real users.


The case study explores how AI accelerated the product creation process across wireframing, visual design, and engineering, while highlighting the continued importance of human judgment in product strategy, usability, and execution.


———————————————————-


Context


Coming from an events background and growing up around live musicians, I kept seeing the same operational problems repeat themselves.


Most independent bands and artist managers relied heavily on WhatsApp chats, Excel sheets, and memory to manage operations.


This created several issues:


  • No single source of truth


  • Payment confusion and settlement disputes


  • Coordination chaos across artists, venues, and vendors


  • No structured workflow for show execution


BandOps started as an attempt to centralize and simplify these workflows into one operational system.

Product Scope

What BandOps Helps Manage

BandOps centralizes the operational workflows behind live music performances.


The MVP focused on helping teams manage:


  • Bookings


  • Artists


  • Payments


  • Travel


  • Operations


  • Tasks


The product was intentionally scoped around real workflows observed during research conversations with artist managers.

Process

Accelerated with AI, refined through structured product thinking

The project moved from raw conversations to a live deployed product in just 3 weeks.


The process included:


  • Primary research with real artist managers


  • Synthesizing operational pain points


  • Feature prioritization and MVP scoping


  • Structuring the information architecture


  • Mapping end-to-end operational workflows


AI tools accelerated execution speed, but the product direction and prioritization decisions remained grounded in structured product thinking.


Wireframing

AI-Assisted Wireframing

Google Stitch was used for rapid layout and interaction exploration before committing to final directions.


This made it possible to:


  • Iterate on ideas extremely quickly


  • Explore multiple layouts with low friction


  • Validate flows before refinement


Once promising directions emerged, the wireframes were refined further in Figma to improve usability, hierarchy, and clarity.


The process highlighted how AI can dramatically accelerate exploration, while human judgment remains essential for refinement.

Visual Design

Designing The Interface

Multiple AI design tools were tested during the visual design phase, with Claude Design standing out significantly for layout quality and visual consistency.


The workflow enabled:


  • Faster visual exploration


  • Consistent UI patterns across screens


  • Natural iterative prompting workflows


One real limitation encountered during the process was the high token usage involved in continuous design iteration, which created practical workflow constraints.


This phase reinforced the idea that AI tools are becoming strong creative collaborators, but operational limitations still impact production workflows.


Development

Turning Designs Into A Working Product

The product moved directly from wireframes into code using AI-assisted engineering workflows.


I built:


  • Frontend application


  • Database architecture


  • Backend logic


  • Authentication system



Tech stack:


  • Next.js


  • Supabase


  • Claude Code


  • VS Code


  • Cursor


  • Google OAuth


AI acted as an engineering assistant throughout the process, helping accelerate implementation while maintaining product control and decision-making.

Shipping

Deployed & Live

BandOps was deployed as a live production pilot using:


  • Vercel


  • Supabase


  • GitHub CI


  • Custom domain infrastructure


The deployment workflow enabled near-instant production releases directly from the main branch.


This allowed rapid iteration cycles between feedback, fixes, and live deployment.

Pilot & Validation

Product In The Wild

BandOps is currently being used in a live pilot with real bands and real shows.


This phase is focused on collecting:


  • Workflow feedback


  • Feature requests


  • Usability insights


  • Operational edge cases


Real-world usage exposed product realities much faster than isolated design exercises or static prototypes.


The live pilot continues to shape the roadmap and future direction of the product.

Roadmap

What’s Next

The roadmap for BandOps is divided into three phases.


Phase 1 focuses on team-based workflows:

  • Role-based permissions


  • Shared operational visibility


  • Internal collaboration tools


  • Accountability tracking



Phase 2 focuses on multi-tenancy:


  • Multiple bands on one platform


  • Organization-level workflows


  • Scalable architecture


  • Organization onboarding



Phase 3 focuses on product maturity:


  • Analytics dashboards


  • Automated payment workflows


  • Mobile-first optimization


  • Artist payout reconciliation



BandOps started as a side project, but is now evolving into a real product shaped by real users.

More Works

FAQ

What kind of projects have you worked on?

How do you usually collaborate on projects?

Do you take freelance or consulting projects?

What tools do you use?

How do you approach new projects?

Can you help set up a design system?

How can I get in touch?